Surélék: Béda antarrépisi
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{{Tarjamahkeun|Inggris}}
'''E-mail''', atawa '''email''', disundakeun jadi '''surélék''',
== Asal-usul surélék ==
Béda jeung asumsi umum, surélék sabenerna geus aya méméh Internét; malah, ayana sistem surélék
E-mail started in [[1965]] as a way for multiple users of a [[time-sharing]] [[mainframe computer]] to communicate; although the exact history is murky, among the first systems to have such a facility were [[SDC]]'s [[Q32]] and [[Massachusetts Institute of Technology|MIT]]'s [[CTSS]].
E-mail was quickly extended to become ''network e-mail'', allowing users to pass messages between different computers. The
The [[ARPANET]] [[computer network]] made a major contribution to the evolution of e-mail. There is one report [http://www.multicians.org/thvv/mail-history.html] which indicates experimental inter-system e-mail transfers on it shortly after its
== Growing popularity ==
As the utility and advantages of e-mail on the ARPANET became more widely known, the popularity of e-mail
Since not all [[computer]]s or [[network]]s were directly inter-networked, e-mail addresses had to include the "route" of the message, that is, a path between the computer of the sender and the computer of the receivers. E-mail could be passed this way between a number of networks, including the [[ARPANET]], [[Bitnet|BITNET]] and [[NSFNET]], as well as to hosts connected directly to other sites via UUCP.
The route was specified using so-call "bang path" addresses, specifying hops to get from some assumed-
Before auto-routing mailers became commonplace,
== Surélék Internét Modern ==
Almost all e-mail is delivered directly to an Internet-connected host accepting mail for the recipient, using [[Simple Mail Transfer Protocol]]. Very few modern servers will perform routing for messages sent by third parties due to the potential for abuse by
A modern Internet '''e-mail address''' is a string of the form ''jsmith@domain.example''. It should be
The format of Internet e-mail messages is defined in [[RFC 2822]]. Prior to the introduction of RFC 2822 the format was described by [[RFC 822]].
Internet e-mail messages consist of two major components:
*
* Body - The message itself, usually containing a [[signature block]] at the end
The
# From - The e-mail address of the sender of the message
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# Date - The local time and date when the message was originally sent
Note however that the "To" field does not necessarily have the e-mail address of the recipient. The information supplied in the
Also note that the from field does not have to be the
Other common
# Cc - [[Carbon copy]] (because [[typewriter]]s used [[carbon film]] to copy what was written on them)
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== E-mail content encoding ==
E-mail is only defined to carry 7-bit [[ASCII]] messages. Although many e-mail transports are in fact "8-bit clean", this cannot be guaranteed. For this
== Spamming and e-mail worms ==
The usefulness of e-mail is being
Spamming is unsolicited commercial e-mail. Because of the very low cost of sending e-mail, spammers can send hundreds of millions of e-mail messages
E-mail worms use e-mail as a way of replicating themselves into vulnerable computers. Although the first e-mail worm (the [[Morris worm]]) affected
The combination of spam and worm programs results in users receiving a constant drizzle of junk e-mail, which reduces the usefulness of E-mail as a practical tool.
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== Further reading ==
* Katie Hafner, Matthew Lyon, ''Where Wizards Stay Up Late: The Origins of the Internet'' (Simon and Schuster, 1996) also covers the
== See also ==
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== Further Reading ==
Abdullah, M. H. (1998). "Electronic discourse: Evolving conventions in online academic environments". Bloomington, IN: ERIC
Abras, C. (2002) The principle of relevance and metamessages in online discourse: Electronic exchanges in a graduate course. Language, "Literacy and Culture Review" 1(2), 39-53.
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Biesenbach-Lucas, S. & Wiesenforth, D. (2001). E-mail and word processing in the ESL classroom: How the medium affects the message. "Language Learning and Technology", 5 (1), 135-165. [EJ 621 506]
Danet, B. (2001). Cyberplay: Communicating online. Oxford: Berg Publishing.
== External links ==
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